Thursday, July 12, 2012

My first ball animation

My first ball animation. turned out alot better than i thought. The program i used was 3ds max. I liked how the ball looks. i created the ball in a previous file, then imported it into a new file to use in the animation. the ball its self was simple to create. just used a hedra object, changed how many faces it has, used turbosmooth on it, spherilize, and meshsmooth. Creating the animation its self took me an hour to do, using the curve editor and keyframing. the bounce effect was produced using the squash modifier and key framing. (i know the ball doesnt rotate through out the animation like a real ball does, but thats because the way i did the squash effect on the ball, every time it bounces i would have to change the squash modifier somehow. yes i am inexperienced in this program. im still learning tho ^^)

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